package td;

/*
 * The class's purpose is to create a class for towers shooting bullets which can cut
 * enemies in half. The bullet gets the damage the tower can deal, but does not apply it's
 * special effects.
 * */
public class CutterBullet extends Bullet {
	public CutterBullet(int dam, StatusEffects effect){
		super(dam, effect);
	};
}
